Fractious

Published: 26/02/2021
Launch

A WebGL-based viewer for the Mandelbrot set. This is cobbled together from a variety of sources

The core shader implementation comes from: http://blog.hvidtfeldts.net/index.php/2012/07/double-precision-in-opengl-and-webgl/ by https://twitter.com/syntopiadk

With an updated version from: https://gist.github.com/LMLB/4242936fe79fb9de803c20d1196db8f3 by https://github.com/LMLB

In turn, these are based on a Fortran-based implementation for arbitrary floating point numbers: https://www.davidhbailey.com/dhbsoftware/ by https://twitter.com/math_scholar

Rendered to a simple webgl2 context from: https://gist.github.com/strangerintheq/27b8fc4e53432d8b9284364713ce8608 by https://twitter.com/stranger_intheq

Buried in the shader is a version of this colouring method: by https://twitter.com/iquilezles