Fractious
Published: 26/02/2021
Launch A WebGL-based viewer for the Mandelbrot set. This is cobbled together from a variety of sources
The core shader implementation comes from:
http://blog.hvidtfeldts.net/index.php/2012/07/double-precision-in-opengl-and-webgl/
by https://twitter.com/syntopiadk
With an updated version from:
https://gist.github.com/LMLB/4242936fe79fb9de803c20d1196db8f3
by https://github.com/LMLB
In turn, these are based on a Fortran-based implementation for arbitrary floating point numbers:
https://www.davidhbailey.com/dhbsoftware/
by https://twitter.com/math_scholar
Rendered to a simple webgl2
context from:
https://gist.github.com/strangerintheq/27b8fc4e53432d8b9284364713ce8608
by https://twitter.com/stranger_intheq
Buried in the shader is a version of this colouring method:
by https://twitter.com/iquilezles